NPCs: Unterschied zwischen den Versionen

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<noinclude>
Diese Vorlage kann für NPCs, Systeme, Items und andere Spielinhalte verwendet werden.
== Verwendung ==
<pre>
{{SeitenInhalt
{{SeitenInhalt
|typ=System
|typ=NPC
|name=NPCs
|name=Beispiel NPC
|bild=NPC_System.png
|bild=Beispiel.png
|beschreibung=Non-Player Characters that populate the game world
|beschreibung=Kurze Beschreibung
|freischaltung=Available from game start
|standort=Startdorf
|einleitung=NPCs (Non-Player Characters) are scattered throughout the game world, serving various purposes to enhance your idle gaming experience. These characters provide essential services, offer quests, trade valuable items, and help you progress through different stages of the game. Each NPC has a unique role and can be found in specific locations across the map.
|level=5
 
|fraktion=Neutral
|abschnitt1_titel=Types of NPCs
|einleitung=Dies ist ein einleitender Text über den NPC...
|abschnitt1_text=The game features several categories of NPCs, each serving distinct functions:
|abschnitt1_titel=Hintergrundgeschichte
 
|abschnitt1_text=Hier kommt die Geschichte...
'''Merchants''' - These NPCs buy and sell items, equipment, and resources. They offer basic gear for beginners and rare items for advanced players. Some merchants specialize in specific item types like weapons, armor, or consumables.
|abschnitt2_titel=Questlinie
 
|abschnitt2_text=Beschreibung der Quests...
'''Quest Givers''' - Quest NPCs provide various tasks and missions that reward you with experience points, currency, and unique items. They are marked with special icons above their heads and often unlock new game content.
|abschnitt3_titel=Belohnungen
 
|abschnitt3_text=Liste der Belohnungen...
'''Trainers''' - These specialized NPCs help you improve your character's skills and abilities. They offer training services in exchange for gold and require specific level requirements to access advanced training.
|abschnitt4_titel=
 
|abschnitt4_text=
'''Collectors''' - Collector NPCs accept specific items in exchange for reputation points and exclusive rewards. They often have daily or weekly collection tasks.
|abschnitt5_titel=
 
|abschnitt5_text=
'''Event NPCs''' - Special limited-time characters that appear during seasonal events or special occasions, offering unique rewards and temporary quests.
|notizen=Zusätzliche Informationen
 
}}
|abschnitt2_titel=Interacting with NPCs
</pre>
|abschnitt2_text=NPCs can be interacted with in several ways depending on their type:
</noinclude><includeonly>
 
<div class="seiteninhalt-container">
* '''Click/Tap''' on an NPC to open their dialogue window
<!-- Hauptinhalt linksbündig -->
* Browse available options such as Shop, Quests, or Services
<div class="seiteninhalt-main">
* Some NPCs have multiple interaction options accessible through tabs
* NPCs with available quests display an exclamation mark (!) icon
* Completed quests are indicated by a question mark (?) icon
* Merchant NPCs show a coin icon when they have new stock available


The game automatically saves your interaction history with each NPC, making it easy to track your progress and relationships.
<div class="seiteninhalt-section">
<h3 class="seiteninhalt-heading">Einleitung</h3>
<div class="seiteninhalt-text">{{{einleitung|}}}</div>
</div>


|abschnitt3_titel=NPC Locations
{{#if:{{{abschnitt1_titel|}}}|
|abschnitt3_text=NPCs are strategically placed throughout different zones and areas:
<div class="seiteninhalt-section">
<h3 class="seiteninhalt-heading">{{{abschnitt1_titel}}}</h3>
<div class="seiteninhalt-text">{{{abschnitt1_text|}}}</div>
</div>
|}}


'''Starting Village''' - Contains essential NPCs for beginners including basic merchants, the first quest giver, and skill trainers. This is where most players begin their journey.
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</div>
|}}


'''Main Cities''' - Hub locations with a high concentration of NPCs offering advanced services, rare items, and important questlines. Cities serve as central gathering points for players.
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<h3 class="seiteninhalt-heading">{{{abschnitt3_titel}}}</h3>
<div class="seiteninhalt-text">{{{abschnitt3_text|}}}</div>
</div>
|}}


'''Wilderness Areas''' - Scattered NPCs in remote locations often provide unique quests and rare trade opportunities. These NPCs may be harder to find but offer valuable rewards.
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<div class="seiteninhalt-section">
<h3 class="seiteninhalt-heading">{{{abschnitt4_titel}}}</h3>
<div class="seiteninhalt-text">{{{abschnitt4_text|}}}</div>
</div>
|}}


'''Dungeons and Instances''' - Special NPCs found inside dungeons that offer repairs, buffs, or instance-specific quests.
{{#if:{{{abschnitt5_titel|}}}|
<div class="seiteninhalt-section">
<h3 class="seiteninhalt-heading">{{{abschnitt5_titel}}}</h3>
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</div>
|}}


Each zone has a unique set of NPCs that scale with the area's difficulty level.
{{#if:{{{notizen|}}}|
<div class="seiteninhalt-section">
<h3 class="seiteninhalt-heading">Notizen</h3>
<div class="seiteninhalt-text">{{{notizen|}}}</div>
</div>
|}}


|abschnitt4_titel=Reputation System
</div>
|abschnitt4_text=Building relationships with NPCs unlocks additional benefits:


As you complete quests and trade with NPCs, you gain reputation points. Higher reputation levels unlock:
<!-- Infobox und TOC rechts oben -->
<div class="seiteninhalt-sidebar">
<!-- Infobox -->
<div class="seiteninhalt-infobox">
<div class="infobox-header">{{{name|{{PAGENAME}}}}}</div>
{{#if:{{{bild|}}}|
<div class="infobox-image">[[Datei:{{{bild}}}|250px]]</div>
|}}
<table class="infobox-table">
<tr><th>Typ</th><td>{{{typ|Unbekannt}}}</td></tr>
{{#if:{{{beschreibung|}}}|
<tr><th>Beschreibung</th><td>{{{beschreibung}}}</td></tr>
|}}
{{#if:{{{standort|}}}|
<tr><th>Standort</th><td>{{{standort}}}</td></tr>
|}}
{{#if:{{{level|}}}|
<tr><th>Level</th><td>{{{level}}}</td></tr>
|}}
{{#if:{{{fraktion|}}}|
<tr><th>Fraktion</th><td>{{{fraktion}}}</td></tr>
|}}
{{#if:{{{seltenheit|}}}|
<tr><th>Seltenheit</th><td>{{{seltenheit}}}</td></tr>
|}}
{{#if:{{{kosten|}}}|
<tr><th>Kosten</th><td>{{{kosten}}}</td></tr>
|}}
{{#if:{{{effekt|}}}|
<tr><th>Effekt</th><td>{{{effekt}}}</td></tr>
|}}
{{#if:{{{freischaltung|}}}|
<tr><th>Freischaltung</th><td>{{{freischaltung}}}</td></tr>
|}}
</table>
</div>


* Discounted prices at merchant NPCs
<!-- Table of Contents -->
* Access to exclusive items and rare equipment
<div class="seiteninhalt-toc">
* Special quests with better rewards
<div class="toc-header">Inhaltsverzeichnis</div>
* Unique dialogue options and lore information
<ul class="toc-list">
* Priority service and faster transaction times
<li><a href="#Einleitung">Einleitung</a></li>
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<li><a href="#{{{abschnitt1_titel}}}">{{{abschnitt1_titel}}}</a></li>
|}}
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|}}
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<li><a href="#{{{abschnitt3_titel}}}">{{{abschnitt3_titel}}}</a></li>
|}}
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<li><a href="#{{{abschnitt4_titel}}}">{{{abschnitt4_titel}}}</a></li>
|}}
{{#if:{{{abschnitt5_titel|}}}|
<li><a href="#{{{abschnitt5_titel}}}">{{{abschnitt5_titel}}}</a></li>
|}}
{{#if:{{{notizen|}}}|
<li><a href="#Notizen">Notizen</a></li>
|}}
</ul>
</div>


Reputation is tracked individually for each NPC and can be viewed in your character's social menu. Some NPCs belong to factions, where reputation is shared among all members of that faction.
</div>
</div>


|abschnitt5_titel=Tips and Strategies
<!-- Kategorien -->
|abschnitt5_text=Maximize your interactions with NPCs using these strategies:
[[Kategorie:Spielinhalt]]
 
{{#ifeq:{{{typ}}}|NPC|[[Kategorie:NPCs]]}}
* Visit merchants regularly as their inventory refreshes daily or weekly
{{#ifeq:{{{typ}}}|System|[[Kategorie:Systeme]]}}
* Check quest NPCs frequently for new available quests
{{#ifeq:{{{typ}}}|Item|[[Kategorie:Items]]}}
* Build reputation with key NPCs early to unlock benefits
{{#ifeq:{{{typ}}}|Quest|[[Kategorie:Quests]]}}
* Keep track of NPC locations using the in-game map markers
{{#ifeq:{{{typ}}}|Gebäude|[[Kategorie:Gebäude]]}}
* Some NPCs only appear at certain times of day or under specific conditions
</includeonly>
* Event NPCs often provide the best rewards - don't miss limited-time opportunities
* Complete NPC questlines in order to unlock story content and rare rewards
 
Remember that idle gameplay means NPCs continue their activities even when you're offline, so check back regularly for new opportunities!
 
|notizen=New NPCs are regularly added with game updates. Check the patch notes to discover new characters and services. Some secret NPCs can only be found by exploring hidden areas or completing specific achievement requirements.
}}

Version vom 12. Januar 2026, 04:44 Uhr

Diese Vorlage kann für NPCs, Systeme, Items und andere Spielinhalte verwendet werden.

Verwendung

{{SeitenInhalt
|typ=NPC
|name=Beispiel NPC
|bild=Beispiel.png
|beschreibung=Kurze Beschreibung
|standort=Startdorf
|level=5
|fraktion=Neutral
|einleitung=Dies ist ein einleitender Text über den NPC...
|abschnitt1_titel=Hintergrundgeschichte
|abschnitt1_text=Hier kommt die Geschichte...
|abschnitt2_titel=Questlinie
|abschnitt2_text=Beschreibung der Quests...
|abschnitt3_titel=Belohnungen
|abschnitt3_text=Liste der Belohnungen...
|abschnitt4_titel=
|abschnitt4_text=
|abschnitt5_titel=
|abschnitt5_text=
|notizen=Zusätzliche Informationen
}}